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This is a weird tech demo of how DooM might run on the GameBoy.

For now it only has a non functional hud, animated gun and a small room to test the 360 movement.

There would probably be some updates in the future adding  stuff like simple enemies,  a bigger map for testing or something that actually looks like it's from the game and more weapons.

Controls:

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L & R arrows- turn left and right

up arrow- go forward

down arrow- go backward

Z-shoot

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ver 0.1.0 128 kB

Comments

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was this made in gbstudio

Yes

wow thats impressive how did you do it?

Nothing that complicated. Your 360 view of the map is a top-down 2D scene that can wrap around itself and when you go forward the scene changes.

The gun is just a big sprite that plays a sfx and the animation when you press a button. 

And finally, the hud is a part of the background set on a parallax layer that doesn't move, if you want to make a working one you'll probably have to draw some text on that layer that keeps track of the player's health, ammo and other stuff while Doomguy's head would be a sprite.

Wow! Thats Impressive, I tryed to do something l;ike that but it did not work out.

Also will you be updating this or its abandond?

I kinda forgot about it but I may update it when I have more free time

(+1)

cool